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			<title>Punk Labs</title>
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			<copyright>Copyright (c) Punk Labs.</copyright>
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				<title>What's Coming in 2011</title>
				<link>http://punklabs.com/whats-coming-in-2011</link>
				<description><![CDATA[ <p>First off, we wish all of you a very happy New Year! And second, please forgive our lack of updates in 2010, it was a rather slow moving year. I thought I'd take some time to let everyone know what we've been up to, and what we have planned for 2011.</p>

<p>This is probably the perfect time to address some questions about <a href="http://rocketdock.com" target="_blank">RocketDock</a>. We know it's been a long time since a new version came out, but we feel at the current state RocketDock is in, it has left us with a chance to expand into other areas. Development is definitely not dead, but it is still on hold. We only have one programmer. There has been some hashed out plans for a RocketDock 2.0 just to tease you a bit. RocketDock.com is still maintained by us and has a thriving community of artists who share their own creations as well as derivative works. We're constantly taking time out to make sure the site is running smoothly, and users are aware of artists copyright/licensing. We're hoping to be able to give the site a much needed facelift sometime this year.</p>

<p>Right now we have focused all our attention on <a href="http://deadshift.com" target="_blank">Dead Shift</a>. When we first set out our plans for Punk Labs we wanted to make games, and with Microsoft opening up the Xbox 360 to independent developers without publishers and huge financial backing, our eyes lit up and we knew this was our chance. It's been almost two years of learning how to develop with XNA and C#, and all the intricacies of Xbox 360. We tried to make it in time for the 2009 DreamBuildPlay competition, but we didn't feel confident in the current state of Dead Shift. We think this year we'll finally have something to show for DeamBuildPlay2011. We want to get Dead Shift out officially this year, and we plan on releasing to the Xbox Live Indie Games market place, as well as available to download for Windows. I can't give a lot of specifics regarding dates, pricing, and hardware requirements right now, you'll have to visit the Dead Shift blog for updates.</p>

<p>So, there you have it. I will try to post more updates this year regarding development and other happenings here at Punk Labs.</p> ]]></description>
				<pubDate>Sun, 02 Jan 2011 15:22:37 -0600</pubDate>
				<guid isPermaLink="false">http://punklabs.com/whats-coming-in-2011</guid>
				<dc:creator>Skunkie</dc:creator>
				
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				<title>RocketDock and Windows 7</title>
				<link>http://punklabs.com/rocketdock-and-windows-7</link>
				<description><![CDATA[ <p> With the release of Windows 7 upon us, it is about time you all hear about RocketDock's compatibility. And we're happy to announce that RocketDock works just as expected. So if you're thinking about upgrading, never fear, your favorite dock will run and handle all your minimized windows, docklets, and icons just as it had under Windows Vista.</p> ]]></description>
				<pubDate>Tue, 20 Oct 2009 17:10:32 -0500</pubDate>
				<guid isPermaLink="false">http://punklabs.com/rocketdock-and-windows-7</guid>
				<dc:creator>Skunkie</dc:creator>
				
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				<title>Site Update and Indie Games Development</title>
				<link>http://punklabs.com/site-update-and-indie-games-development</link>
				<description><![CDATA[ <p>Just a few quick updates here at Punk Labs HQ.</p>

<p>First up, we're not going to make the Dream Build Play 2009 competition deadline. It was a super ambitious goal, and we just can't compromise on our vision to meet the deadline. Don't worry, we're still hard at work on "Dead Shift". You can find development updates on <a href="http://deadshift.com" target="_blank">DeadShift.com</a>.</p> 

<p>Secondly, the Punk Labs site has been upgraded to MODx 1.0.0. Everything should be the same, but if anything appears to be out of place get in touch with us.</p> ]]></description>
				<pubDate>Sat, 01 Aug 2009 01:33:43 -0500</pubDate>
				<guid isPermaLink="false">http://punklabs.com/site-update-and-indie-games-development</guid>
				<dc:creator>Skunkie</dc:creator>
				
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				<title>Dream Build Play 2009</title>
				<link>http://punklabs.com/dream-build-play-20092</link>
				<description><![CDATA[ <p>Microsoft has opened registration for this year's <a href="http://dreambuildplay.com" target="_blank">Dream Build Play Challenge</a> and a long time goal of Punk Labs (and even before Punk Labs existed) has always been to create console games. Since we are still pretty small time, a console game was far out of reach for us. With the freshness of <a href="http://www.xbox.com/en-US/games/community/default.htm" target="_blank">Community Games on the Xbox 360</a> our dream might just come true.</p>

<p>Let it be known that we have registered for the Dream Build Play 2009 Challenge and hope very much that we can make the deadline for finished game submissions. The bad news is that we cannot make a beta available for testing among our ever-so-faithful fans. If you happen to have an XNA Premium Creator account, you might see our game up on the Play Test list eventually. So keep an eye out for progress. PolyVector has a development blog up on <a href="http://deadshift.com" target="_blank">DeadShift.com</a>.</p> ]]></description>
				<pubDate>Mon, 13 Apr 2009 23:26:38 -0500</pubDate>
				<guid isPermaLink="false">http://punklabs.com/dream-build-play-20092</guid>
				<dc:creator>Skunkie</dc:creator>
				
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				<title>RocketDock.com New Features</title>
				<link>http://punklabs.com/rocketdock-com-new-features2</link>
				<description><![CDATA[ <p>For the past month or so we've been working very hard and stepping up <a href="http://rocketdock.com">RocketDock.com's</a> features. We are really excited to finally have the new site up and running. Here are some of the new features you can find on the site:</p>

<ul><li>Private Messaging</li>
<li>Friends List</li>
<li>Addons listed by:</li>
<ul><li>Popularity</li>
<li>Newest</li>
<li>Most Rated</li>
<li>Most Downloaded</li>
<li>Most Discussed</li></li></ul>
<li>Newly submitted files must now recognize original authors and give attribution</li>
<li>Statistics in User Profiles</li>
<li>More user profile options</li></ul>

<p>We hope everyone enjoys the new additions. Happy downloading!</p></p></ul> ]]></description>
				<pubDate>Mon, 08 Dec 2008 17:04:05 -0600</pubDate>
				<guid isPermaLink="false">http://punklabs.com/rocketdock-com-new-features2</guid>
				<dc:creator>Skunkie</dc:creator>
				
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				<title>Converticon 2.0</title>
				<link>http://punklabs.com/converticon-2-02</link>
				<description><![CDATA[ <p>We've spent a little time reworking our image converting web application known as "<a href="http://converticon.com">Converticon</a>" to be completely in Adobe Flash. This takes the strain off our servers and allows us to expand Converticon's features. Now you can convert JPEGs, GIFs, ICOs, and PNGs to either ICO or PNG images that are very useful for use as dock icons. Enjoy!</p> ]]></description>
				<pubDate>Sun, 30 Nov 2008 01:31:10 -0600</pubDate>
				<guid isPermaLink="false">http://punklabs.com/converticon-2-02</guid>
				<dc:creator>Skunkie</dc:creator>
				
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				<title>Mutate is Signing Off</title>
				<link>http://punklabs.com/mutate-is-signing-off2</link>
				<description><![CDATA[ <p>It is always a sad day when you have to put one of your projects to rest. Today we have decided to go ahead and take Mutate offline. While we really thought we had a good idea we know when to admit defeat. The execution was just not where we wanted it. So with a sad heart we bid Mutate a fond farewell.</p>

<p>Our energy right now is being spent on reworking <a href="http://rocketdock.com">RocketDock.com</a> so we can give everyone a better experience finding addons for our a little dock. When the new site is up we'll have a list of changes and features.</p> ]]></description>
				<pubDate>Tue, 11 Nov 2008 18:22:11 -0600</pubDate>
				<guid isPermaLink="false">http://punklabs.com/mutate-is-signing-off2</guid>
				<dc:creator>Skunkie</dc:creator>
				
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				<title>UberIcon Plugins Update from Kauto</title>
				<link>http://punklabs.com/ubericon-plugins-update-from-kauto2</link>
				<description><![CDATA[ <p>We would like to thank <strong>Kauto</strong> for submitting updates to <a href="http://ubericon.com">UberIcon</a> plugins he has developed. There are new versions of Blur, Break, Ripple, and Roll available on the <a href="http://ubericon.com/plugins">UberIcon Plugins page</a>. In addition he has created a new plugin called "Explosion" which is also available now for download.</p> ]]></description>
				<pubDate>Fri, 18 Jul 2008 08:37:22 -0500</pubDate>
				<guid isPermaLink="false">http://punklabs.com/ubericon-plugins-update-from-kauto2</guid>
				<dc:creator>Skunkie</dc:creator>
				
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				<title>Punk Labs has Migrated Successfully</title>
				<link>http://punklabs.com/punk-labs-has-migrated-successfully2</link>
				<description><![CDATA[ <p>When we purchased the new server to run <a href="http://rocketdock.com">RocketDock.com</a> we wanted to make sure it would also be able to handle all of our current sites and projects as well. We have been running Punk Labs and a few other sites on a second server due to RocketDock.com's growth and resource hogging. Fortunately the new server is powerful enough to handle everything with room to grow. We are very pleased and are happy to say the major site migrations are over.  Both Punk Labs and RocketDock.com have made it and all site features should be available.</p> ]]></description>
				<pubDate>Thu, 17 Jul 2008 18:14:21 -0500</pubDate>
				<guid isPermaLink="false">http://punklabs.com/punk-labs-has-migrated-successfully2</guid>
				<dc:creator>Skunkie</dc:creator>
				
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			<item>
				<title>Migrating RocketDock.com to New Hardware</title>
				<link>http://punklabs.com/migrating-rocketdock-com-to-new-hardware</link>
				<description><![CDATA[ <p>Today we are going to be moving <a href="http://rocketdock.com">RocketDock.com</a> (yet again) to a new server. We couldn't be more pleased that RocketDock continues to draw in new users and everyone is sharing and enjoying addons. With this growth we have been experiencing down time that is unacceptable and we have been working really hard in continuing to provide RocketDock for free and keep our users happy with a place to show their newest creations.</p>

<p>in order to migrate RocketDock.com smoothly we will be temporarily disabling a few features on the site that include: new user registration, new download submissions, submission editing, commenting, and profile editing. You will be able to continuing downloading existing submissions and RocketDock itself.</p>

<p>Thank you for your patience!</p> ]]></description>
				<pubDate>Sun, 13 Jul 2008 15:46:45 -0500</pubDate>
				<guid isPermaLink="false">http://punklabs.com/migrating-rocketdock-com-to-new-hardware</guid>
				<dc:creator>Skunkie</dc:creator>
				
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